P+ - Donkey Kong - Action - 0x6f FootstoolStand
Entry Script (Common)
- ChangeSubactionRestartFrame(StepBack)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
Exit Script (Common)